Release Conditions in Blackboard will allow the instructor to control when and how content is available to students based on predetermined rules configured each semester. Date release is the most basic rule, releasing content on a specific day and time. Release Conditions, however, provide additional criteria at the individual or group membership or performance (grade) level.
FAQs on Release Conditions (Ultra) FAQs on Adaptive Release (Original)
WHY CONTROL ACCESS?
Suppose you have content that you want your students to view in a particular order and only after they have successfully completed certain course requirements. Release Conditions allows an instructor to post a course activity, or group of activities, with a definite completion point, such as a quiz. The instructor can then set up a rule that would force completion of content before the student can move on. An example could be a folder or learning module that requires the student to:
- Review a recorded presentation
- Read associated materials
- Complete a quiz with a required minimum score
Once that quiz is completed with the required minimum score, the student will then have access to the next set of content. Access to the content is controlled by a rule that requires the student obtain a required score on the quiz to move on. In Spring 2015, DoIT also observed that students access a larger percentage of content in courses that use adaptive release than courses that do not.
CASE STUDIES
- Promoting academic integrity in online testing (10/29/20 DoIT News)
- “Using Analytics [and Bb’s adaptive release] to Nudge Student Responsibility for Learning” in Learning Analytics in Higher Education. (9/17/17)
- 2016 EAB Report: “Scaling Learning Innovations” (see UMBC example on p. 28)
- 2013 ECAR Research Bulletin: “Encouraging Student Responsibility for Learning and Identifying Effective Course Designs”
- Using Blackboard Achievements to Reward & Engage Students
- Using Bb to Help Students Take Responsibility for Learning
- Using Adaptive Release to Implement Game-based Learning in Bb
- One-page Summary of Adaptive Release Examples